After the short story sequence after beating the Water Temple look
around on the island you are standing on and find a plaque that talks
about shooting into the morning sun. Use the Song of the Sun to make
it night, then wait until dawn and shoot an arrow into the rising
sun. A fire arrow will drop down onto the island across the water
from you. Go get it. Now go to Kakariko Village using whatever
method you like and as you walk in, you'll see...we'll I'll let you
see for yourself. Sheik will teach you the Nocturne of Shadow here.
Use it to warp to the entrance of the Shadow Temple. Go in the cave
behind you and you'll see a ton of unlit torches. Stand on the
platform in the middle and use Din's Fire to light all the torches
simultaneously and open the gate to the Shadow Temple.
If you haven't already gotten it, go back to the Quest for Truth
section and get the Lens of Truth. You need it for this level.
Go down the hall and turn the corner, use the hookshot to get across
the pit, and you'll see a wall in front of you. Walk through it.
Immediately turn left and follow the wall two face tiles down and walk
through the wall again (use the Lens in any area to see where the
walls can be walked through). Now go through the hall and door and go
through another wall to come to a room that seems to have no exit (but
we know better right?) As soon as you enter head right and follow the
wall until you find an opening (use lens if you want). Go through the
door behind it and then play the Song of the Sun to stun the zombie
and kill it, then hunt down and kill the two bats. Get the chest that
appears for the Dungeon Map.
Now go back out and head right following the wall to an opening behind
a walk-through wall with a pot on either side of it. Keep going down
this tunnel and you'll end up in a room that looks the same as the
last one. The opening to go through next is in the corner on the
right with a pot beside it. Go through the door there and you'll face
Dead Hand, which is the same guy that you killed to get the Lens of
Truth in the bottom of the well. After this easy kill, a chest with
the Hover Boots will appear. Snatch your prize then go all the way
back through to the first big room that had the statue in the middle
of it.
Use your Lens and look at the skulls on the pillars around the circle,
and see which one does NOT disappear with the lens. Now walk up to
the tab sticking out of the side of the base of the statue and push
the statue until the tab you are pushing is pointing toward the skull
that didn't disappear. Don't stop pushing until it gets there or
you'll fall in a pit. Now put on your hover boots and walk across the
pit to the tongue-looking platform and go in the door and down the
ramp. Kill the laser eye in the middle of the next room by throwing
two bombs at it, then stand in the middle of the round platform it was
on and play the Song of Storms for a Big Fairy (Big Faeries heal both
life and magic but can NOT be captured into a bottle. Also note that
all you have to do is leave the room and come back in and you can get
it again.). Go through the wall on your right, kill the mummies (stun
them with Song of Sun if need be) and get the chest containing the
compass.
Exit back to the eye laser room and go straight through the wall on
the other side. You'll end up in a big room with two Deaths swinging
giant scythes around the room (it's not enemies, it's just a giant
statue). Avoiding the blades, grab all the silver rupees in the
room. Note that one is on a platform that has a hookshot target on
the wall above it, so use the hookshot to get to it. Now go through
the alcove it opened and get the small key. Return to the eye laser
room and use a bomb to blast open the remaining wall leading North.
Go through the locked door. In this next passage watch for round
small shadows on the ground. They are Skulltulas waiting to drop on
you. Kill the three Skulltulas and drop down the ledge ahead and
you'll be facing some dropping blades. Dodge the first blade, kill
the Skulltula, then go past the second and keep following the tunnel.
Now you'll be in a huge room. Take off the Hover boots if you're
using them, otherwise you might slide into a blade. Jump over the
pit, dodge the blade and jump over the next pit, dodge the second
blade and jump over the pit, and just before the third blade watch out
for a flaming skull to try to get you. Kill it then dodge the final
blade.
Now on this island you'll have to kill a Stalfos. Once he's dead,
play the Song of Storms in the middle of the island for a Big Faerie.
Put your Hover Boots on. Facing away from the last falling blade, turn
left and use your lens to see an invisible platform. Hover on over it
and the next platform, turn right, and hover on over to the door
there. Go through and use your lens to see the big spinning scythes
thing. Kill the Shield-eater and look on the walls to find 3 bats to
kill. Kill them and the door will open. Go through it to kill a gold
skulltula, open a chest for some rupees, and open the invisible chest
using the lens for some arrows. (Yes, that was just for two stupid
treasures and a gold skulltula but I didn't want people complaining
that I'd missed some treasures). Now head back out and hover back to
where the Stalfos was. You can use the Song of Storms for another Big
Faerie now if you want.
Wait until the platform in front of you falls and hover forward as far
as you can go to land on it (it's farther than it looks). Then wait
for it's highest point (you'll have to time it) and hover over to the
next big island. Collect all the silver rupees here (there's on
inside that eye laser thing so kill it) and go through the door that
opens. Follow this passage to a room with falling spikes. Use your
lens and look at the right hand wall to see a movable block. Pull it
out onto the face tile and then push it in front of you and it will
keep the spikes from hitting you. Once it's on the second face tile
walk around and start pulling it until it's on the third face tile.
The treasure box in the cage to the right has arrows. Climb up on to
your block now and hover/hop to the ledge on your left. Now wait
until the spiked platform lowers and walk over it to get to the
platform on the other side of the room. The treasure box has rupees,
but more importantly the yellow switch makes a new treasure box appear
on the other side of the room. Hover there using the spike platform
as before and get the small key. Leave this room back to the big
room.
Now look at the left hand corner of the platform you are on (the one
furthest corner from you) and you'll see a small rock ramp. Use it to
get to a platform with a falling blade. Use your lens to see the
ledges behind the blade, then dodge and hover to the platforms and
finally to the locked door on the wall. In this room use your lens to
see the invisible spikes on the floor. Kill the two zombies and a
rupee chest will appear. Now to get all the silver coins here,
hookshot to the hookshot targets on the wall. To get the last one,
use your lens to see an invisible hookshot target above an invisible
platform. Hookshot up and hover walk off the platform to get it.
Once you have them all a door will open, go through it. In this room
kill all the bats to reopen the blocked door that shut behind you.
Climb up the steps and pick a bomb plant then toss it into the hole in
the top of the giant skull to blow it up and get the small key it
drops. Go back into the last room. Use your lens and look on the
ceiling above the raised platform for an invisible hookshot target.
Use it to get on the platform and go through the locked door.
Now I know this sounds weird but, put on your Iron Boots. This will
keep the fans in the tunnel ahead from blowing you away. Make your
way through the tunnel until you come to a pit. Watch the fan on the
other side of the pit and as soon as it stops blowing, equip the hover
boots, walk across, and then reequip the iron boots. Drop down off
the ledge and walk across the bridge to the door. You can kill the
eye above the door that's shooting fire at you by hitting it with an
arrow while the eye is open. In this small room kill the two zombies
to reopen the door, play the Song of the Sun (not storms) in the
middle of the room for a Big Faerie, open the invisible chest for some
arrows, use z-targeting and Navi on the face for a hint, then leave.
Use your lens to see a hole in the right wall, then stand even with
it. Look at the fan behind you and when it stops, turn around and
equip the hover boots. Stand on the side of the bridge closest to the
fan. Watch closely and when you start moving from the fan run across
to the opening in the wall. The fan helps blow you across. Go
through the door.
As soon as you walk in this room, look to your right and there's a
pile of dirt there. Blow it up with a bomb, then use your Lens to see
the invisible chest containing a key. Kill the two mummies for
another rupee chest and go through the locked door. Once you're
through this door turn left and go to the movable block. Pull it onto
the path of green bricks and then pull/push it onto the face tile
under the ladder on the opposite side. Climb up onto it and go up the
ladder. Hop over onto the ship, stand on the Triforce symbol, and
play Zelda's Lullaby. As the ship moves you'll have to fight two
Stalfos. When the ship completes it's journey, whether or not you're
done with the Stalfos, it will start sinking. Jump off to the left
(if you're facing the front of the ship) onto the platform there
before it sinks. Go through the door that's on the platform.
This next room has 4 doors at North, South, East and West (you came in
the East door) and is a small maze of invisible walls. It's inhabited
with those hand things like from the Forest Temple. Use your lens to
navigate it. The West room contains three giant rotating skull heads
that give you some rupees and a gold skulltula. The South room
contains an invisible hand monster (use Lens of course) and a chest
that appears once it's dead containing a small key. The North room
contains two spiked walls that close in on you to kill you. Use Din's
Fire to burn down the walls and recover the Boss Key and some rupees.
Once you get the Boss Key and small key, return to the room where the
ship dropped you off (through the East door).
As soon as you're back in this room, look up and to your right to see
a high platform. If you have the Scarecrow's Song you can play it to
get Pierre to appear up there and then Longshot to him to get across.
If not, go to the other end of the platform and look over to a large
statue and some bomb plants. Shoot one of the bomb plants with an
arrow to blow them up and make the statue fall over the gap creating a
bridge. Once you're over go through the locked door. Use the Lens
and Hover Boots to walk over the gaps and invisible platforms and go
through the Boss Door. Make sure you're still wearing the Hover Boots
and fall down the hole in the middle of the room to face...
Shadow Temple Boss: Bongo Bongo
This boss is hard until you get the knack of hurting him. Stand far away from the
hands. Z-target one of them and fire off a regular arrow. It will
turn blue. Then Z-Target the other and hit it with an arrow. Now as
soon as it also turns blue, turn on your Lens and, push B once to take
out your sword, then hold down B to start a spin slash charging. Wait
until Bongo Bongo's eye is close enough and let the spin go. You can also
shoot his eye with an arrow to stun him. Start
slashing it with the sword until it retreats. Then repeat until he
dies. With the Big Goron's sword he should die fairly quickly. Grab
the Heart Container and step into the blue light to get out of this
tricky dungeon.