Use your slingshot to shoot the white thing hanging down from the
ceiling and unblock the door. Go through the door. In this room
you'll first meet the electrifying jellyfish. Don't hit them with
you're sword, use a Deku stick instead. You'll break the stick but
you'll at least have killed them (this is the only time I know of
where one of these sticks is at all useful for anything other than
lighting torches and spider webs). Now follow the path around and
IGNORE the elevator platform and the alcove in the wall (you'd be
surprised how many people go for this and get all mixed up). Instead
go through the next door and in this room, the pit room, you'll meet
Ruto. She'll jump down a pit...follow her down. Talk to her twice
and she'll demand you carry her. You'll have to do so. I know it's
a pain and it may seem easier to just leave her there and go get her
at the end, but you'll need her later in the level.
Now go through the door behind you (the one closest to you) and
follow this passageway. At the end is a room with a switch in the
middle. Throw Ruto to the other side and then step on the switch
to raise the water. Then join Ruto on the other side and follow the
next passageway to a blocked door. Shoot the thing hanging from the
ceiling to unblock it and go through. In this room wait for an
elevator platform to lower and ride it up. Don't try jumping to
the small alcove with the white switch in it, you can't get to it
yet. Go through the door and you'll be back in the pit room
(if you end up back in the first room you went through the wrong door).
Avoid the pits and go through the door on the opposite side of the pit
room. Now head straight right and hug the right wall until you find a
switch and a blocked door. Make sure you're holding Ruto and step on
the switch to unblock the door, then go through.
Put Ruto down in the entryway of this room and venture forth to kill
all the fish in the room. Touch them to make them fly up then
Z-target and shoot them with your slingshot . You can also use bombs
on them. When they are all dead you'll receive the extremely cool
boomerang! The boomerang can get items for you and can kill most
stuff at long range safely, such as those jellyfish, and with no
worries about running out of ammo. Anyway, pick up Ruto and leave
this room then go straight, ignoring all side paths until you come
to a switch and blocked door on the opposite end of the corridor.
Place Ruto on the switch so she'll hold it down for you and go
inside. Kill the tentacle through the use of Z targeting and your
new boomerang. You'll receive the dungeon map as reward. Now head
out, retrieve the irritable Ruto, and take the first left and go
through the door. Kill all the bubbles using Z targeting and your
boomerang before the time runs out and your reward is the compass.
Now head out of this room and head back to the room where you got
the boomerang. Take the side path right before the door to the
boomerang room and kill the tentacle here. Leave the room, take a
right, then take another right and you'll be going down the center
path. Go through the door to find a third tentacle you have to kill.
Go back out the door and go straight and back through the next door
to return once again to the pit room.
Now you have to fall down a certain pit. It's to the right of you,
but not the first one to the right of you. It's a little more forward
and right up against the right wall. Fall down it and you'll find
yourself in a room with a bunch of jellyfish and two gold skulltula's
you can use for target practice for your boomerang. Remember that you
can use your boomerang to retrieve the gold tokens for you after the
skulltula is dead. Now go through the passage and door behind you to
get to Bigocto's room. Throw Ruto up onto the platform and then
you'll have to fight Bigocto.
Hit him with your boomerang to stun him. When he gets unstunned he'll
start spinning around. Hit him again and if you timed it right he'll
have his back turned to you. Slash him a few times with your sword.
Repeat until he's dead.
Jump up onto the platform once Bigocto's dead and you'll be lifted up
to a new room. Go down the only passageway and door and you'll end up
in a room with weird red blocks that wobble. Smack them one with the
boomerang and they'll solidify for a while, allowing you to use them
as stepping stones to make your way to the door on the west side of
the room. In the next room jump across the gap to the platform and it
will lower you to the alcove with the switch you saw at the beginning.
Go pick up one of the crates and place it on the switch.
Go through the door that opens. Kill all the jellyfish here
and climb up the vines to the high platform. Now you should see the
white thing hanging from the ceiling, but there's something in the way
that keeps you from hitting it. You can't destroy the thing in the
way so don't bother. Instead, Z target the white thing and then move
as far to the side of the platform as you can and you should be able
to chuck the boomerang AROUND the barrier to hit the white thing and
open the door to the boss. Climb down and go through the door to face
Barinade.
Jabu-Jabu's Belly Boss: Berinade
This boss is tough. Use Z targeting and your boomerang and KEEP
MOVING around him at all times to avoid being zapped. First, destroy
the tentacles. Then, destroy some of the giant jellyfish he has
protecting him to get an opening. Then attack him directly.
When the boomerang hits and his body flashes blue go after him with
the sword. Just keep going after him and his protecting jellyfish
with your boomerang and Z targeting, moving around him at all times,
and slashing at him with your sword when you stun him with the
boomerang, until he's dead. Remember don't go after him every time
you hit him with your boomerang...only when he's still exposed.
Other times he sinks and when he does that, attack the jellyfish with
your boomerang instead of trying for the sword. Once he's dead get
the heart container and go into the blue light to meet Ruto.